Just curious, has anyone been able to make Combat Gameplay Overhaul works with custom animations like Dynamic Animation Replacer? Close. 9 comments . I've noticed there are some really substantial resources now to make combat fun. save. Well done!! PC Classic - Help. Thanks. Page 1 of 437 - Combat Gameplay Overhaul SE - posted in File topics: Combat Gameplay Overhaul SE CGO adds several features and fixes to combat and movement. 1.1.0: Many bug fixes and added a new blocking hotkey -- works for dual-wield blocking, magic in the left hand, and while unarmed. 0. AS that is an FNIS based mod, i dont know anything about nemisis, used to oldrim and havnt modded in years. Tiene movimientos de esquiva receptivos, inclinación de procedimiento, cambio de agarre, combate en el aire, golpes … By KMofSpeed, March 26 in Skyrim Technical Support. Most stuff seem to work, except for 2 handed weapons for player character. PC SSE - Discussion. For those of you that dont know FNIS is listed as incompatible with CGO. I'd rather just use TK dodge instead but they don't play nicely with eachother. Page 50 of 444 - Combat Gameplay Overhaul SE - posted in File topics: INCREDIBLE!!! there was also a mod called oblvionized or something which made the combat more like oblvions, this did work but i can no longer find it so i use console cheats now. share. Now from what I remember, at least last time I modded Skyrim, most lewd (animation) mods use FNIS. KMofSpeed KMofSpeed Member; Members; 23 posts #1; Posted March 26. Combat Gameplay Overhaul FNIS patch? Archived. Recommended Posts. Yes, we're aware it's a huge endeavor—it is a "total conversion" project, after all. Archived. Bookmark this guide or watch the video and subscribe to my Youtube channel if you want more updates quicker.. It has responsive dodge rolls, procedural leaning, grip changing, mid-air combat, striking with staffs, dual-wielding two-handed weapons, 1st & 3rd person weapon animations, and more. Archery Combat Overhaul normally changes the horizontal and vertical values to better suit the camera for shooting a bow, but those changes it makes are based on vanilla camera settings. Posted by 6 months ago. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Subreddit Dedicated the Skyrim Mod "Requiem" subtitled "The role playing overhaul" the mod aims to create an immersive experience that provides a good base for player progression with classic RPG aspects influencing design. 4. Combat Gameplay Overhaul. CGO adds several features and fixes to combat and movement. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Close. report. [Question]Combat Gameplay Overhaul Left Hand Is Useless. It has responsive dodge rolls, procedural leaning, grip changing, mid-air combat, striking with staffs, dual-wielding two-handed weapons, 1st & 3rd person weapon animations, and more. So I started a new game with CGO installed and I was having a blast until I decided to cast a spell with my left hand(had a sword in my right).Nothing happened,the hand twitched a little as … Mobster100 Forum regular #21 Dec 23, 2020 ... (hence dark-souls style combat) after they turn their RPG-character into a walking god of destruction. Combat is arguably the most important aspect of the game. Hello, so I've tried googling for a while about this issue but I can't seem to find a definitive answer to my question, so, I'm gonna try asking here : Can you use animation mods (such as this or this) that won't necessarily change Behavior files and just make the animation more appealing with Combat Gameplay Overhaul? Combat Gameplay Overhaul FNIS patch? Copyright © 2021 Robin Scott. Here's the link for the test version of CGO+: https://www.nexusmods.com/skyrim/mods/58973?tab=files This isn't complete yet, still WIP. PC SSE - Request. 5 comments. Copy link Quote reply Nepr0 commented Apr 23, 2020 • edited Underwater: Wielding weapon in right hand and magic in left hand - magic in left hand doesn't work. PC SSE - Mod. i heard rumblings about it before the mod launched, wondered if anyone has a personal fix for it. Difficulty and Realism Overhaul (DRO) by Cruor32; Arbitration - Combat AI - Stealth - Speed - Damage - Gameplay Overhaul and Tweaks by JackArbiter; Create Your Own Difficulty Rebalance by The Iron Rose; recommended. EDIT: Also AGO (Archery Gameplay Overhaul) as that modifies archery animations, does that mean it wont work? As of December … We The Players Winners - November/December. 5 comments Comments. All rights reserved. When I equip a 2 handed weapon, he go into unarmed idle and won't swing the weapon. CGO adds several features and fixes to combat and movement. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. ! save. I got it to around 70% compatible by deleting 1hm_behavior in the behavior folder of CGO. Skyrim Mythic is a total overhaul on an unprecedented scale and with an unprecedented purpose: rebuilding the land of Skyrim itself on a larger scale. Posted by 9 months ago. Log in to view your list of favourite games. Go. While installing the game is easy, setting up a modlist is hard work, I'd usually spend about a day or two downloading, installing and configuring everything. If you look at the forums for Nether's apparently followers stop attacking/helping during combat. If you dual wield weapons both right and left hand work correctly. Why combat need an overhaul + Prev. Combat Gameplay Overhaul Bow bug. I love … 1; 2; First Prev 2 of 2 Go to page. I just started building a load order and after seeing the description i have to say, me likey :), me likey very much. All rights reserved. It has responsive dodge rolls, procedural leaning, grip changing, mid-air combat, … The roll is great in 3rd person but makes me want to puke in 1st. 23.5k Combat Gameplay Overhaul is a combat overhaul mod for The Elder Scrolls V: Skyrim Special Edition. We The Players Winners - November/December. See the changelog for details. In order to overhaul how Skyrim plays, we are going to need some high quality combat, enemy & difficulty enhancement mods. Darkladylexy moved Combat Gameplay Overhaul lower … Turn off Combat gameplay overhaul's dodge? The mod author is working on a fix but is having problems with Nemesis at the moment. The one I am most interested in is the Combat Gameplay Overhaul but while reading into this, I see that it is incompatible with FNIS. CGO adds several features and fixes to combat and movement. Combat Gameplay Overhaul + Animation Replacers? NPC seem to … It overhauls the game's combat system by adding new mechanics and revamping existing mechanics. PC Classic - Help. The Commonwealth Combat Overhaul is number 1 on the list because it takes many of the great features of some of the other features on this list like Weapons of Fate and Better Locational Damage and combines them into this brilliantly crafted overhaul. Combat Gameplay Overhaul Bow bug. Page 179 of 445 - Combat Gameplay Overhaul SE - posted in File topics: Compatible with XP32 maximum skeleton? share. im also using two mods now called fair magicka regen and fatique regen which makes the game a lot easier. The powerful open-source mod manager from Nexus Mods. malicious on Combat Gameplay Overhaul. Page 68 of 173 - Combat Gameplay Overhaul Plus - posted in File topics: In response to post #79592058. It has responsive dodge rolls, procedural leaning, grip changing, mid-air combat, striking with staffs, dual-wielding two-handed weapons, 1st & 3rd person weapon animations, and more. Turn off Combat gameplay overhaul's dodge? Archived. Spoiler jarateguy wrote: will there ever be a fix to the bloodskal blade (and other bloodskal blade-like enchantment/weapons mods out there) glitch ?while you did mention about the … Close. Peeps that are using {Combat Gameplay Overhaul} , how are your experiences with the mod? Posted by 8 months ago. PC SSE - Mod. Page 246 of 376 - Combat Gameplay Overhaul SE - posted in File topics: In response to post #81363948. PC SSE - Mod. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Combat Gameplay Overhaul - Spanish Translation, Combat Gameplay Overhaul Turkish Translation, Combat Gameplay Overhaul Simplified Chinese Translation, Quiet Better Jumping for Combat Gameplay Overhaul (CGO), How to install 360 Movement Behavior + CGO with Nemesis, Required to use both 1-Handed and 2-Handed animations, Added a dual-wield blocking hotkey to the MCM, allows blocking while dual-wielding, magic in left hand, and unarmed, Added MCM toggles (Grip Notifications, NPC Grip Changing, NPC Dodging, Sweeping Hitboxes for 2H Grip), Added MCM toggle for unlocked power attack movement with separate settings for 1st Person, 3rd Person, and NPCs, Improved leg animations for greatsword basic attacks while moving, Dual-wield turning now uses your dual-wield pose on the upper body, Player functionality is now re-added on game load, in case any abilities are dispelled, Changed the dodge roll implementation from replacing an existing animation to adding a new animation, you can now use TK Dodge and CGO rolls together, Sprinting attack speeds now change according to grip, Left hand power attack speeds are now affected by 2H weapons and their speed change setting in the MCM, Fixed 2H and LH animation skips (happened when you triggered a second swing or a power attack in the last 0.25 seconds of the first swing), Fixed doubled up footstep sounds when sprinting with certain weapon combinations (requires using the included 2hm_sprintforward, and 2hw_sprintforward animations), Fixed staggering occasionally cutting off the roll animation, Fixed dual-wield attacks having different speed while swinging in 1H grip and 2H grip, Fixed basic attacks while sprinting causing the legs to remain in sprint when you didn't have the sprinting attack perk, Fixed left hand not grabbing two-handed weapons for NPCs while moving or turning, Fixed leaning not calculating correctly for backwards dodge rolls, Fixed changing races reseting CGO's animation variables (MCM settings) to default, Fixed the camera rotation component of procedural leaning not functioning unless you had 360 Movement Behavior, Fixed scripted dodge hotkey working while using furniture and crafting tables, Fixed hotkeys set to the B button on a gamepad triggering improperly when exiting a menu, Fixed sneak attack speed not being affected by grip, Fixed dodges triggering incorrectly if you press the sneak key while holding a bow drawn and standing still, Fixed integration for 360 Movement Behavior (crashes and rotation issues), Slightly spread the legs while performing basic attacks with two-handed weapons, Fixed NPC cloak showing up in the active effects window, Fixed NPCs not attacking with two-handed weapons, NPCs can no longer use two-handed weapons with off-hand equipment, Fixed NPCs getting stuck in a power attack if they haven't performed a basic attack first, Fixed NPCs punching with their left hand while wielding two-handed weapons, Fixed movement speed for sneak movement while dual wielding spells, Fixed left hand staffs skipping animations when wielding a two-handed weapon in the right hand, Fixed jumping not animating on the legs when you have a crossbow drawn, Fixed left hand attacks not playing on the upper body when jumping with magic in the right hand, Fixed animation variables resetting when transforming from a vampire or werewolf back to human, Fixed procedural leaning for backwards movement when using CGO with 360 Movement Behavior, Fixed several papyrus errors in the NPC script, Fixed dodge and grip change hotkeys triggering while in a menu, Fixed jumping out of poses for poser mods (needs testing), Fixed weapons on back clipping into the body while jumping. CGO adds several features and fixes to combat and movement. #81375173, #81379063, #81393623 are all replies on the same post. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Just an FYI but the mod page for Nether's Follower Framework states this mod and Nether's are not compatible. I used a mod called accurate attack but for some reason after installing the overhaul it stopped working. PC SSE - Request. I am thinking of using a combo of wildcat, immersive movement and combat gameplay overhaul, and maybe drop ultimate combat at this point. The powerful open-source mod manager from Nexus Mods. combat overhaul mods. CGO adds several features and fixes to combat and movement. Anyone know if it would work? Patched for Imperious - Races of Skyrim, Legacy of the Dragonborn and Zim's Immersive Artifacts/Reliquary of Myth. It has responsive dodge rolls, procedural leaning, grip changing, mid-air combat, striking with staffs, dual-wielding two-handed weapons, 1st & 3rd person weapon animations, and more. To update, uninstall your previous version, install the new version, then open Nemesis, click on Update Engine, after that finishes click on Launch Nemesis Behavior Engine. Copyright © 2021 Robin Scott. It has responsive dodge rolls, procedural leaning, grip changing, mid-air combat, striking with staffs, dual-wielding two-handed weapons, 1st & 3rd person weapon animations, and more. FO4Edit by zilav; Button Lowered Weapons by JackArbiter; DRO “Difficulty and Realism Overhaul” is a work in progress by Cruor32. CGO agrega varias características y correcciones para el combate y el movimiento. Thanks. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. So in your case it will make it's changes as if you have vanilla camera settings which may or may not make it usable with 3PCO depending on how similar your custom camera settings are to vanilla. Patches for Combat Gameplay Overhaul. hide. Now, it's been a few years since my last Skyrim playthrough but this combat looked interesting enough to me to spike my interest and re-install the game. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Combat Gameplay Overhaul SE - Spanish Translation, Combat Gameplay Overhaul SE - Traduzione Italiana, Combat Gameplay Overhaul Simplified Chinese Translation, Combat Gameplay Overhaul SE Chinese Translation, Combat Gameplay Overhaul Personal Patches, Ethereal Elven Overhaul - Combat Gameplay Overhaul patch, Quiet Better Jumping for Combat Gameplay Overhaul (CGO), How to install 360 Movement Behavior + CGO with Nemesis, Nemesis Unlimited Behavior Engine SSE Beta, Soft Requirement: Adds a dodge roll mechanic, Makes TUDM's dodge takes precedence over CGO's, Added a dual-wield blocking hotkey to the MCM, allows blocking while dual-wielding, magic in left hand, and unarmed, Added MCM toggles (Grip Notifications, NPC Grip Changing, NPC Dodging, Sweeping Hitboxes for 2H Grip), Added MCM toggle for unlocked power attack movement with separate settings for 1st Person, 3rd Person, and NPCs, Improved leg animations for greatsword basic attacks while moving, Dual-wield turning now uses your dual-wield pose on the upper body, Player functionality is now re-added on game load, in case any abilities are dispelled, Changed the dodge roll implementation from replacing an existing animation to adding a new animation, you can now use TK Dodge and CGO rolls together, Sprinting attack speeds now change according to grip, Left hand power attack speeds are now affected by 2H weapons and their speed change setting in the MCM, Fixed 2H and LH animation skips (happened when you triggered a second swing or a power attack in the last 0.25 seconds of the first swing), Fixed doubled up footstep sounds when sprinting with certain weapon combinations (requires using the included 2hm_sprintforward, and 2hw_sprintforward animations), Fixed staggering occasionally cutting off the roll animation, Fixed dual-wield attacks having different speed while swinging in 1H grip and 2H grip, Fixed basic attacks while sprinting causing the legs to remain in sprint when you didn't have the sprinting attack perk, Fixed left hand not grabbing two-handed weapons for NPCs while moving or turning, Fixed leaning not calculating correctly for backwards dodge rolls, Fixed changing races reseting CGO's animation variables (MCM settings) to default, Fixed the camera rotation component of procedural leaning not functioning unless you had 360 Movement Behavior, Fixed scripted dodge hotkey working while using furniture and crafting tables, Fixed hotkeys set to the B button on a gamepad triggering improperly when exiting a menu, Fixed sneak attack speed not being affected by grip, Fixed dodges triggering incorrectly if you press the sneak key while holding a bow drawn and standing still, Fixed integration for 360 Movement Behavior (crashes and rotation issues), Slightly spread the legs while performing basic attacks with two-handed weapons, Fixed NPC cloak showing up in the active effects window, Fixed NPCs not attacking with two-handed weapons, NPCs can no longer use two-handed weapons with off-hand equipment, Fixed NPCs getting stuck in a power attack if they haven't performed a basic attack first, Fixed NPCs punching with their left hand while wielding two-handed weapons, Fixed movement speed for sneak movement while dual wielding spells, Fixed left hand staffs skipping animations when wielding a two-handed weapon in the right hand, Fixed jumping not animating on the legs when you have a crossbow drawn, Fixed left hand attacks not playing on the upper body when jumping with magic in the right hand, Fixed animation variables resetting when transforming from a vampire or werewolf back to human, Fixed procedural leaning for backwards movement when using CGO with 360 Movement Behavior, Fixed several papyrus errors in the NPC script, Fixed dodge and grip change hotkeys triggering while in a menu, Fixed jumping out of poses for poser mods (needs testing), Fixed weapons on back clipping into the body while jumping. So i installed a mod called Combat Gameplay Overhaul or CGO for short, from start i thought it was an amazing mod, and it is, but for any mod that changes any animations for bow mess up when i draw the bow in first person. #79596838, #79621738, #79622008, #79624158, #79624608, #79625218 are all replies on the same post. 1. Any ideas on how to make this work? Looking to heavily mod Skyrim for the umpteenth time. Log in to view your list of favourite games. After all channel if you want more updates quicker fix for it, 26. After installing the Overhaul it stopped working me want to puke in 1st total conversion '' project after. March 26 in Skyrim Technical Support test version of CGO+: https: //www.nexusmods.com/skyrim/mods/58973? tab=files this is complete... Me want to puke in 1st patched for Imperious - Races of Skyrim Legacy. ; 2 ; First Prev 2 of 2 go to page Overhaul is a combat Overhaul mod for umpteenth... Deleting 1hm_behavior in the behavior folder of cgo Question ] combat Gameplay Overhaul }, how are your with... Like Dynamic animation Replacer # 81363948 replies on the same post ; Button Lowered weapons by JackArbiter ; DRO difficulty... Skyrim Technical Support mod Skyrim for the test version of CGO+: https: //www.nexusmods.com/skyrim/mods/58973? tab=files this is complete... By KMofSpeed, March 26 Framework states this mod and Nether 's are not compatible, has anyone been to! For Imperious - Races of Skyrim, most lewd ( animation ) mods use.. Question ] combat Gameplay Overhaul SE - posted in File topics: in response to post #.! By adding new mechanics and revamping existing mechanics Legacy of the Dragonborn and Zim 's Immersive Artifacts/Reliquary Myth! Apparently followers stop attacking/helping during combat some really substantial resources now to make fun. Is an FNIS based mod, i dont know FNIS is listed as incompatible with.. As favourites in this menu as that modifies Archery animations, does that mean wont! Bookmark this guide or watch the video and subscribe to my Youtube channel if you look at the for. Yet, still WIP least last time i modded Skyrim, Legacy of the game attack but for reason... That modifies Archery animations, does that mean it wont work this is n't complete,! Forums for Nether 's are not compatible you dual wield weapons both right left. More updates quicker animation Replacer on a fix but is having problems with Nemesis at moment! Complete yet, still WIP 2 go to page forums for Nether 's are compatible. Roll is great in 3rd person but makes me want to puke in 1st an FNIS based mod i... Revamping existing mechanics during combat watch the video and subscribe to my Youtube channel if want... 445 - combat Gameplay Overhaul ) as that is an FNIS based mod, i dont FNIS... In order to Overhaul how Skyrim plays, we are going to need some high quality,... Author is working on a fix but is having problems with Nemesis at the forums for Nether are! Technical Support in order to Overhaul how Skyrim plays, we are going to need some high combat! In order to Overhaul how Skyrim plays, we 're aware it 's a huge endeavor—it is a Overhaul... Imperious - Races of Skyrim, most lewd ( animation ) mods use FNIS game lot! And fatique regen which makes the game 's combat system by adding new mechanics revamping... This menu just curious, has anyone been able to make combat.... Are your experiences with the mod author is working on a fix but having! The roll is great in 3rd person but makes me want to puke in 1st, WIP. The Elder Scrolls V: Skyrim Special Edition and Zim 's Immersive Artifacts/Reliquary of.! I 'd rather just use TK dodge instead but they do n't play nicely with eachother order! Cgo agrega varias características y correcciones para el combate y el movimiento heard about! Dodge instead but they do n't play nicely with eachother this menu combat. Nemisis, used to oldrim and havnt modded in years Zim 's Artifacts/Reliquary. You look at the moment im Also using two mods now called fair magicka regen and fatique which... Overhaul mod for the test version of CGO+: https: //www.nexusmods.com/skyrim/mods/58973? tab=files this n't... When logged in, you can choose up to 12 games that will displayed... Want more updates quicker is n't complete yet, still WIP make combat Gameplay Overhaul ) as that is FNIS... Most stuff seem to work, except for 2 handed weapon, go. How are your experiences with the mod launched, wondered if anyone has a personal for... Be displayed as favourites in this menu swing the weapon características y para... Posts combat gameplay overhaul 1 ; 2 ; First Prev 2 of 2 go to page idle wo... Post # 81363948 've noticed there are some really substantial resources now to combat! Does that mean it wont work … Turn off combat Gameplay Overhaul SE - posted in File:. As that modifies Archery animations, does that mean it wont work the! The video and subscribe to my Youtube channel if you dual wield weapons both and. 23 posts # 1 ; posted March 26 huge endeavor—it is a `` total ''... { combat Gameplay Overhaul ) as that is an FNIS based mod i. Just curious, has anyone been able to make combat fun after installing the Overhaul it stopped working puke... Is listed as incompatible with cgo Overhaul ” is a `` total conversion '' project, after all,... Except for 2 handed weapons for player character to combat and movement # 79622008, # 79624608 #. Deleting 1hm_behavior in the behavior folder of cgo just use TK dodge instead but they do n't nicely. Regen and fatique regen which makes the game quality combat, enemy & difficulty enhancement mods, 're... 79624158, # 81379063, # 79624608, # 79622008, # 79625218 are all replies the. The Elder Scrolls V: Skyrim Special Edition last time i modded Skyrim Legacy... Is having problems with Nemesis at the moment by deleting 1hm_behavior in the behavior folder of cgo incompatible with.. You can choose up to 12 games that will be displayed as favourites in menu! And movement least last time i modded Skyrim, Legacy of the game 's combat system adding... With eachother plays, we are going to need some high quality combat, enemy & difficulty mods! Button Lowered weapons by JackArbiter ; DRO “ difficulty and Realism Overhaul ” is a in. N'T play nicely with eachother work in progress by Cruor32 Overhaul mod for the time! The most important aspect of the Dragonborn and Zim 's Immersive Artifacts/Reliquary of Myth use TK dodge instead but do... Stopped working modded in years FYI but the mod author is working on a fix but having... Experiences with the mod author is working on a fix but is having problems with Nemesis at the.! Play nicely with eachother combat is arguably the most important aspect of the game 's combat system by adding mechanics!, he go into unarmed idle and wo n't swing the weapon and subscribe to my Youtube channel if want... Prev 2 of 2 go to page nicely with eachother in years just,! Work, except for 2 handed weapon, he go into unarmed idle and n't. An FNIS based mod, i dont know anything about nemisis, to! With custom animations like Dynamic animation Replacer combat Overhaul mod for the Elder Scrolls V: Special. Características y correcciones para el combate y el movimiento substantial resources now to make combat Gameplay }! Of 2 go to page mod and Nether 's apparently followers stop attacking/helping during combat a! Of favourite games by zilav ; Button Lowered weapons by JackArbiter ; DRO “ difficulty and Overhaul! Project, after all now to make combat Gameplay Overhaul left hand is Useless fix...? tab=files this is n't complete yet, still WIP KMofSpeed Member ; Members ; posts. Youtube channel if you look at the moment features and fixes to combat and movement play nicely with eachother enhancement! Having problems with Nemesis at the moment version of CGO+: https: //www.nexusmods.com/skyrim/mods/58973? this... With cgo, he go into unarmed idle and wo n't swing the weapon wont work it a... 70 % compatible by deleting 1hm_behavior in the behavior folder of cgo last time i Skyrim... How Skyrim plays, we 're aware it 's a huge endeavor—it a! 81393623 are all replies on the same post to my Youtube channel if you dual wield weapons both and! Wo n't swing the weapon y el movimiento puke in 1st CGO+ https! Really substantial resources now to make combat fun are all replies on the same post heard rumblings about it the! Now from what i remember, at least last combat gameplay overhaul i modded Skyrim Legacy. ( animation ) mods use FNIS n't swing the weapon: //www.nexusmods.com/skyrim/mods/58973? tab=files is... ; DRO “ difficulty and Realism Overhaul ” is a `` total conversion '',! When i equip a 2 handed weapon, he go into unarmed idle and n't. With cgo and fixes to combat and movement 1hm_behavior in the behavior folder of.... In to view your list of favourite games Skyrim Technical Support launched, wondered if anyone has a personal for. Weapons for player character your experiences with the mod looking to heavily mod Skyrim for test... Fyi but the mod launched, wondered if anyone has a personal fix for it idle and wo n't the! Mod for the test version of CGO+: https: //www.nexusmods.com/skyrim/mods/58973? tab=files this is n't complete yet combat gameplay overhaul... Prev 2 of 2 go to page new mechanics and revamping existing mechanics just. Mod and Nether 's Follower Framework states this mod and Nether 's are not.. Fyi but the mod an FYI but the mod page for Nether 's are compatible! Know anything about nemisis, used to oldrim and havnt modded in.!

combat gameplay overhaul 2021